Wednesday, August 19, 2015

Module Review: 2014/2015 Semester II

Note: Please note that there might be differences between modules in semester 1 and semester 2

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CS3242 - 3D Modeling and Animation (4 MC) (Open Book Exam)
A more advanced course on 3D graphics. The course involves learning many advanced techniques. The programming assignments are also about those advanced techniques. Luckily, the exam is not that hard. Most of the things taught in lecture are for knowledge purpose. A very good course for those who would like to do graphic programming.
Workload: 2 programming assignments, 2 Maya (3D stuffs) assignments and 1 final exam (open book).

CS3284 - Media Technology Project II (4 MC) (No Exam)
A continuation to CS3283. It will be the same project. The goal of this module, though, is formal introduction to software engineering workflow. It will focus on making robust code, secure code, unit testing, integration testing, stress testing as well as security testing of your software. It is a very good learning experience for those who have not done this kind of full course of software development (the furthest I have been before the module was integration testing).
Workload: 3 progress reports regarding the software with each adding on to the previous reports and 1 final presentation.

CS3247 - Game Development (4 MC) (Open Book Exam)
To be honest, I hated the first half of the semester. I learnt all of them on my own during my weekend in the first 2 years of university, so technically they are not necessary to be taught as we should be able to figure out on our own. And most of us inside the class have some sort of game development experience, usually as a hobby. More of the time could have been used for developing the game project. The second half of the semester was more interesting since we learnt many things about the theory part of the game, like how the physics simulation is done, network gaming, etc. Be warned, though; the course assignments are not exactly fixed as they changed along the semester for my batch.
Workload: 3 assignments, many deliverables (game idea, mid-term game report, STePS publicity (SoC project exhibition)), a game, a final presentation about the game and 1 final exam.

ST2334 - Probability and Statistics (4 MC) (Closed Book Exam - Cheat-sheet allowed)
A deep look into the math behind Statistic that we see in A-level. Many calculus involved. While the content is very hard, the exam is manageable.
Workload: 1 assignment and 1 final exam (closed book with cheat-sheet, 1 two-sided A4 paper).

GEK1519 - Science of Music (4 MC) (Open Book Exam)
A very interesting module about science of music (as the course title suggests). A good module if you have a passion for music as it taught you what happens behind sounds. Be prepared for some Physics (wave and such).
Workload: 1 writing assignment on a musical concert, 1 music composition assignment, 1 mid-term exam (open book), 1 final exam (open book) that is held before school ends.

Total MC - Sem 6     : 20
Total MC - Sem 5     : 20
Total MC - Sem 4     : 12 (ATAP, i.e. industrial attachment)
Total MC - Sem 3     : 20
Total MC - Sem 2     : 26
Total MC - Sem 1     : 20
Total MC - Overall    : 118